@startuml
sprite $train_tram [48x48/16] {
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}


!define FA6_TRAIN_TRAM(_alias) ENTITY(rectangle,black,train_tram,_alias,FA6 TRAIN_TRAM)
!define FA6_TRAIN_TRAM(_alias, _label) ENTITY(rectangle,black,train_tram,_label, _alias,FA6 TRAIN_TRAM)
!define FA6_TRAIN_TRAM(_alias, _label, _shape) ENTITY(_shape,black,train_tram,_label, _alias,FA6 TRAIN_TRAM)
!define FA6_TRAIN_TRAM(_alias, _label, _shape, _color) ENTITY(_shape,_color,train_tram,_label, _alias,FA6 TRAIN_TRAM)
skinparam folderBackgroundColor<<FA6 TRAIN_TRAM>> White
@enduml